Linux Server/Patch(wake_008.rfa)/loading crash

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MillerMod
Posts: 95
Joined: Sat Apr 10, 2010 4:28 pm

Linux Server/Patch(wake_008.rfa)/loading crash

Post by MillerMod »

Hi boys!

I have a big problem here.

I have modded a lots of maps,but this is not an easy problem for me:(

I modded guadalcanal,and runs perfectyl under windows and linux servers too.
I modded wake and runs perfectly in windows,but under linux server it crashes during the loading screen in half way.

file: wake_008.rfa

I did it the same way as the others,but it doesnt work:(

ObjectSpawns.con

Code: Select all

rem removed for precache: if v_arg1 == host
rem ----- Host 
rem ---------------------------------------------------------------------------- 


Object.create DefgunSpawner
Object.absolutePosition 1117.05/103.604/746.593
Object.rotation -170.909/0/0
Object.setteam 2

Object.create DefgunSpawner
Object.absolutePosition 878.01/99.4266/1384.05
Object.rotation -48.09/0/0
Object.setteam 2

Object.create DefgunSpawner
Object.absolutePosition 654.683/98.8695/1080.01
Object.rotation -45.3964/0/0
Object.setteam 2

Object.create DefgunSpawner
Object.absolutePosition 1346.01/102.791/1217.72
Object.rotation 49.38/0/0
Object.setteam 2

Object.create DefgunSpawner
Object.absolutePosition 1474.33/104.821/602.465
Object.rotation 137.4/0/0
Object.setTeam 2

Object.create DefgunSpawner
Object.absolutePosition 1346.35/110.923/764.866
Object.rotation -44.54/0/0
Object.setTeam 2
rem ****************************************
rem ****        ALLIES_BASE             *****
rem ****************************************

rem
rem ***  ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1284.86/118.43/690.093
Object.rotation -152.568/0/0.0279846
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1222.24/115.474/716.826
Object.rotation -114.192/0/1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1401.96/118.217/623.061
Object.rotation 138.168/0/1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1383.87/116.76/848.134
Object.rotation 1.20707/0.715586/-1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1369.81/116.514/735.619
Object.rotation 179.696/-0.168463/-1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create FighterSpawner
Object.absolutePosition 1441.79/116.987/665
Object.rotation -25.3945/-14.4296/-1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create torpedoBomberSpawner
Object.absolutePosition 1440.67/116.968/645
Object.rotation -33.164/-14.9627/-1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create DiveBomberSpawner
Object.absolutePosition 1446.74/116.985/685
Object.rotation -23.7612/-14.4322/-1.52588e-005
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create heavytankspawner
Object.absolutePosition 1389.67/116.704/737.147
Object.rotation 0/0.103887/1.52588e-005
Object.setOSId  2
Object.setTeam  2

Object.create APCSpawner
Object.absolutePosition 1404.36/116.704/823.381
Object.rotation 0/0.103887/1.52588e-005
Object.setOSId  2
Object.setTeam  2

Object.create MachinegunSpawner
Object.absolutePosition 1388.53/126.773/863.433
Object.rotation -9.82803/0/0.0685425
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create MachinegunSpawner
Object.absolutePosition 1331.38/126.704/711.609
Object.rotation -105.768/0/0.0656281
Object.setOSId  2
Object.setTeam  2
rem
rem ***  ***
rem
Object.create MachinegunSpawner
Object.absolutePosition 1332.73/126.656/735.763
Object.rotation -105.768/0/0.0656281
Object.setOSId  2
Object.setTeam  2

rem **************************************
rem ****        AXIS fleet            *****
rem *************************************








Object.create DestroyerSpawner
Object.absolutePosition 608.868/89.5472/1416.83
Object.rotation 48.768/0/0.0395813
Object.setTeam 1

Object.create carrierSpawner
Object.absolutePosition 555.001/95.3255/1428.29
Object.rotation 48.7081/0/0.0906677
Object.setTeam 1

Object.create DestroyerSpawner
Object.absolutePosition 406.76/89.5472/1404.08
Object.rotation 48.768/0/0.0395813
Object.setTeam 1



rem **************************************
rem ****        ALLIES_southbase        *****
rem *************************************
rem
rem ***  ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 984.986/104.984/830.703
Object.rotation -0.201752/0.453533/1.52588e-005
Object.setOSId  3
Object.setTeam  2
rem
rem ***  ***
rem
Object.create AAGunSpawner
Object.absolutePosition 897.887/104.476/852.932
Object.rotation -114.192/0/1.52588e-005
Object.setOSId  3
Object.setTeam  2
rem
rem ***  ***
rem
Object.create APCSpawner
Object.absolutePosition 1017.33/105.554/857.104
Object.rotation -114.843/-0.319837/-0.550735
Object.setOSId  3
Object.setTeam  2
rem
rem ***  ***
rem
Object.create heavytankspawner
Object.absolutePosition 981.012/104.925/848.586
Object.rotation 91.6906/-1.86661/-1.52588e-005
Object.setOSId  3
Object.setTeam  2
rem
rem ***  ***
rem
Object.create ptboatspawner
Object.absolutePosition 862.761/95.21/874.346
Object.rotation 210.0012/0.00/0.00
Object.setOSId  3
Object.setTeam  2


rem **************************************
rem ****        ALLIES_north_base       *****
rem *************************************

rem
rem ***  ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1337.03/108.274/1175.65
Object.rotation -31.9945/0.576775/-1.52588e-005
Object.setOSId  4
Object.setTeam  2
rem
rem ***  ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1322.25/107.874/1160.81
Object.rotation 143.784/0/1.52588e-005
Object.setOSId  4
Object.setTeam  2
rem
rem ***  ***
rem
Object.create AAGunSpawner
Object.absolutePosition 1312.13/118.052/1061.32
Object.rotation -56.16/0/1.52588e-005
Object.setOSId  4
Object.setTeam  2
rem
rem ***  ***
rem
Object.create APCSpawner
Object.absolutePosition 1344.6/109.03/1180.08
Object.rotation -54.7186/-0.34453/1.52588e-005
Object.setOSId  4
Object.setTeam  2
rem **************************************
rem ****        ALLIES_north_village        *****
rem *************************************

rem
rem ***  ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 1083.45/110.283/1196.3
Object.rotation -1.10501/0.515535/0.189758
Object.setOSId  5
Object.setTeam  2
rem
rem ***  ***
rem
Object.create heavytankspawner
Object.absolutePosition 1040.19/110.434/1226.68
Object.rotation 89.1268/0.202713/-0.151962
Object.setOSId  5
Object.setTeam  2

Object.create APCSpawner
Object.absolutePosition 1049.47/110.434/1238.03
Object.rotation 89.1268/0.202713/-0.151962
Object.setOSId  5
Object.setTeam  2

rem **************************************
rem ****        ALLIES_north_spot       *****
rem *************************************

Object.create ScoutCarSpawner
Object.absolutePosition 911.798/106.338/1354.4
Object.rotation 156.018/3.04007/-2.83014
Object.setTeam  2

rem **************************************
rem ****        ALLIES_south_spot        *****
rem *************************************

Object.create ScoutCarSpawner
Object.absolutePosition 682.063/107.625/1050.39
Object.rotation 148.82/1.67778/-0.43251
Object.setTeam  2


rem ----------------------------------------------------------------------------
rem removed for precache: endif

ObjectSpawnTemplates.con

Code: Select all

ObjectTemplate.create ObjectSpawner lcvpSpawner
ObjectTemplate.setObjectTemplate 2 lcvp
ObjectTemplate.setObjectTemplate 1 daihatsu
ObjectTemplate.SpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner HeavyTankSpawner
ObjectTemplate.setObjectTemplate 2 sherman
ObjectTemplate.setObjectTemplate 1 chi-ha
ObjectTemplate.MinSpawnDelay 70
ObjectTemplate.MaxSpawnDelay 110
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner LightTankSpawner
ObjectTemplate.setObjectTemplate 2 sherman
ObjectTemplate.setObjectTemplate 1 chi-ha
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


ObjectTemplate.create ObjectSpawner APCSpawner
ObjectTemplate.setObjectTemplate 2 M3A1
ObjectTemplate.setObjectTemplate 1 Ho-Ha
ObjectTemplate.MinSpawnDelay 35
ObjectTemplate.MaxSpawnDelay 55
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


ObjectTemplate.create ObjectSpawner ScoutCarSpawner
ObjectTemplate.setObjectTemplate 2 Willy
ObjectTemplate.setObjectTemplate 1 BlackMedal
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner FighterSpawner
ObjectTemplate.setObjectTemplate 2 corsair
ObjectTemplate.setObjectTemplate 1 zero
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10


ObjectTemplate.create ObjectSpawner DiveBomberSpawner
ObjectTemplate.setObjectTemplate 2 sbd
ObjectTemplate.setObjectTemplate 1 aichival
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner torpedoBomberSpawner
ObjectTemplate.setObjectTemplate 2 sbd-t
ObjectTemplate.setObjectTemplate 1 aichival-t
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner AAGunSpawner
ObjectTemplate.setObjectTemplate 2 AA_allies
ObjectTemplate.setObjectTemplate 1 flak38
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10



ObjectTemplate.create ObjectSpawner DestroyerSpawner
ObjectTemplate.setObjectTemplate 2 hatsuzuki
ObjectTemplate.setObjectTemplate 1 hatsuzuki
ObjectTemplate.SpawnDelay 200
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner carrierSpawner
ObjectTemplate.setObjectTemplate 2 shokaku
ObjectTemplate.setObjectTemplate 1 shokaku
ObjectTemplate.SpawnDelay 300
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner MachinegunSpawner
ObjectTemplate.setObjectTemplate 2 Stationary_browning
ObjectTemplate.setObjectTemplate 1 Stationary_mg42
ObjectTemplate.SpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200

ObjectTemplate.create ObjectSpawner DefgunSpawner
ObjectTemplate.setObjectTemplate 2 Defgun
ObjectTemplate.setObjectTemplate 1 Defgun
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10

ObjectTemplate.create ObjectSpawner ptBoatSpawner
ObjectTemplate.setObjectTemplate 2 Elco80
ObjectTemplate.setObjectTemplate 1 Type38
ObjectTemplate.SpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 25
ObjectTemplate.Distance 10
ObjectTemplate.DamageWhenLost 20


rem EndOfFile

Maybe the ptboat is the bad thing,but i dont know.:(

pls help!

MillerMod
Let's do some modding ...
Image
... and i love the Siege mod for BF1942 also!
freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Post by freddy »

all i can think of for the moment is to rem out some mods and see if you can find the culprit
User avatar
MillerMod
Posts: 95
Joined: Sat Apr 10, 2010 4:28 pm

Re:

Post by MillerMod »

freddy wrote:all i can think of for the moment is to rem out some mods and see if you can find the culprit
Ok! I will try!

I modded:
-add 2 apc-s
-add a destroyer ship
-add a torpedo boat (like phillippines)

I will try it!
Let's do some modding ...
Image
... and i love the Siege mod for BF1942 also!
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