Increase vehcial water speed
Increase vehcial water speed
I would like to increase the water speed of a swimmiwagen and an ltv4. but ONLY in the water.. I don't want them going shooting across the ground. I do not know thouugh if the water engine is independent or if the land engines also move it in water. but I would like to know how to change these if possible. Also does anyone happen to know the name of the ltv4 and swimmiwagen cameras so I can make them mobile spawn points? thanks
Re: Increase vehcial water speed
I was thinking on it and would there be a way to perhaps attach a turbo onto the back of the vehicals but make them so they work in the water and not on land? just wondering as I lack in experience somewhat
Re: Increase vehcial water speed
i would expect they are two different engines..?? not familiar with the object.
- Apache Thunder
- Posts: 1213
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: Increase vehcial water speed
Yes. Unless your vehicle is only partially in the water then the speed it runs at in the water is defined by it's water engine. Any vehicle coded to move at sea has a water engine. Without one it would not move on it's own at all if it was deep enough in water to float.



I have cameras in your head!
Re: Increase vehcial water speed
codered.. look at the physics.con for the vehicle and you should be able to see the two different engines.. tweak the 'water' one.. adjust the torque and diffferential slightly to increase performance. let us know if you need more help to figure it out.
Re: Increase vehcial water speed
ah thanks only 1 more quick question
, when i active the engine in OST.con then would I just use this
or
so basicly do I active the engine or just the Schwimmwagen
thanks for the advice

Code: Select all
ObjectTemplate.active Engine SchwimmwagenEngine2
ObjectTemplate.setTorque 4.5
ObjectTemplate.setDifferential 2.9
Code: Select all
ObjectTemplate.active Schwimmwagen
ObjectTemplate.setTorque 4.5
ObjectTemplate.setDifferential 2.9
thanks for the advice
- Apache Thunder
- Posts: 1213
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
- Contact:
Re: Increase vehcial water speed
You have to active the engine. Active command works by modifying an object after it's created. Since the speed settings are on the engine, you active the engine. Simple as that. 




I have cameras in your head!
Re: Increase vehcial water speed
K thanks for the help. I have only been modding for the last 2-3 months so I am somewhat lacking in expereince
Re: Increase vehcial water speed
o.k. um I am guessing I am doing something wrong as there is no speed change.
torques used to be 4.5 and dfferenctial was like 2. something.... idk what I am doing wrong
Code: Select all
ObjectTemplate.active Engine SchwimmwagenEngine2
ObjectTemplate.setTorque 30.0
ObjectTemplate.setDifferential 18.0