I used the Mod Development Toolkit to examine the .rfa files and was unable to find any reason for this. The objects and object templates for the BoB map all contain the modern vehicles, yet the World War II vehicles are what spawn when the map is launched. Is the map drawing from the vanilla templates instead? Is there a way to correct this using the Mod Development Toolkit?
I also wondered if I had to launch the map from the DCF RtR or DCF Secret Weapons mod instead, as they seem to run a bit better. (For instance, the DCF Wake Island map gives me nothing but ctds if loaded from standard DCF, but runs great in RtR w/o any ctds.) But RtR and Secret Weapons have the same problem.
Has anyone else run into this problem or does anyone know how to fix it? Do I have an older version of DCF that needs to be patched/updated? Is there a way to use Battlecraft to put in the DCF objects manually? (If so, does anyone have the DC and DCF object files for Battlecraft handy?) Maybe this is just how DCF was designed and there's no way around it...I just hate to think of the US and Iraqis battling it out with World War II-era aircraft!

Thanks!