and here is the code:
Code: Select all
rem *** WasserfallFireArms ***
ObjectTemplate.create FireArms WasserfallFireArmsBundle
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.setAsynchronyFire 0
ObjectTemplate.aiTemplate WasserFallLauncherWeapon
ObjectTemplate.projectileTemplate WasserfallRocket
ObjectTemplate.projectilePosition 0/1/1
ObjectTemplate.visibleDummyProjectileTemplate WasserfallRocketDummy
ObjectTemplate.setHasMag 1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.magType 0
ObjectTemplate.velocity 150
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 20
ObjectTemplate.roundOfFire 100
ObjectTemplate.fireingForce 30
ObjectTemplate.disableWhenFired 1
rem ObjectTemplate.addFireArmsPosition 0/-0.188/2.9 0/0/0
ObjectTemplate.addFireArmsPosition 0/-0.188/0 0/0/0
ObjectTemplate.create SimpleObject WasserfallRocketDummy
ObjectTemplate.geometry Wasserfall_r_rocket_m1
ObjectTemplate.hasCollisionPhysics 1