that hasn't happened in a long time!

Code: Select all
aiTemplatePlugIn.setStrategicStrength 0 2
aiTemplatePlugIn.setStrategicStrength 1 2
...
aiTemplate.degeneration 15
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 10
Code: Select all
aiTemplatePlugIn.setStrategicStrength 0 1
aiTemplatePlugIn.setStrategicStrength 1 1
...
aiTemplate.degeneration 15
aiTemplate.allowedTimeDiff 2
aiTemplate.basicTemp 8
No, each PCO can (and most often does) have a different strategic value.Swaffy wrote:Should all of the Temps and strategicStrengths be the same value throughout the whole vehicle?
Okay, thanks. Now I have a similar question that relates to this thread. Is there a way I can get a bot to use a gunner seat but never the driver seat using any of these values? I want my Mi-24D Hind to be like this, and also my AH-6 Little Bird.takiwa wrote:No, each PCO can (and most often does) have a different strategic value.Swaffy wrote:Should all of the Temps and strategicStrengths be the same value throughout the whole vehicle?
You could try a strategic value of 0 for offense/defense on the driver PCO, and a value of 3-5 on the gunner PCO and see...although I think the easiest way would be to remove the aiTemplate from the driver seat...haven't played with this yet, but I was thinking of doing the same thing with the mobile artillery, seems the bots always get in and try to drive while I'm aiming the artySwaffy wrote:Okay, thanks. Now I have a similar question that relates to this thread. Is there a way I can get a bot to use a gunner seat but never the driver seat using any of these values? I want my Mi-24D Hind to be like this, and also my AH-6 Little Bird.