Increasing FOV messes up vehicle HUD. Any solutions?

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Vilespring
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Re: Increasing FOV messes up vehicle HUD. Any solutions?

Post by Vilespring »

But the question is, can you see more, or did you just fiddle with it and got nothing? :lol:
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Swaffy
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Re: Increasing FOV messes up vehicle HUD. Any solutions?

Post by Swaffy »

Move it further ahead. You are getting close.

Don't worry, I had to do this for every vehicle and hand weapon in my mod when I changed my FOV...
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judgedr
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Re: Increasing FOV messes up vehicle HUD. Any solutions?

Post by judgedr »

@Vilespring

I thought fiddling was the whole point. :lol: Maybe when I'm done sorting out all the glitches with increasing FOV I'll back to my starting point (at least for most vehicles). There should hopefully be a consistency between all the vehicle types in the end. We'll see. But I'm fine with not being able to see more when in certain vehicles. I suppose it makes sense when looking out a small hatch.

At least it's rare to see a glitch with infantry. I did notice the arm model when reloading the Gewehr 43 was a bit too short for 1.3333 and so the arm will 'float' in the air for a very brief time, but mostly it works without anything noticeable 'wrong'. I could adjust the camera for such weapons, too, or I could lower the FOV for consistency.

@Swaffy

I'll try that. :) Also, which FOV do you use?
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