Sounds almost like black... eh white magic to me;).Apache Thunder wrote:I hardly ever get usable LSBs via the normal Battlecrap method or anything that involves the merging of terrain shadows via the game engine. What I do is create all white terrain textures, then convert the shadow textures to B&W so that shadows are all black and non shadow areas are all white. Then I merge those to the all white terrain textures via the game engine like normal and that will almost always work for me in making a good LSB file.
Mirror, mirror.....
Re: Mirror, mirror.....
I want to live in a created universe. Virtual reality, here I come.