One object has the spinning radar added to it. Hosting the map locally, the rotationalbundle code works. However it is not rotating when hosted on an online server. How can I get this to spin online?
Code: Select all
ObjectTemplate.create PlayerControlObject airport_radar_server
ObjectTemplate.geometry airport_radar
ObjectTemplate.setNetworkableInfo airport_radar_serverBodyInfo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.Addtemplate airport_radarwindows
ObjectTemplate.addTemplate radarbun_tower_M1
ObjectTemplate.setPosition -3.4941/26.1095/0.0832
ObjectTemplate.create simpleobject airport_radarwindows
ObjectTemplate.geometry airport_radarwindows
ObjectTemplate.setNetworkableInfo airport_radar_serverBodyInfo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.addToCollisionGroup c_CGProjectiles
rem ---------------------------------------
ObjectTemplate.create RotationalBundle radarbun_tower_M1
ObjectTemplate.geometry radarbun_tow_M1
ObjectTemplate.setNetworkableInfo airport_radar_serverBodyInfo
ObjectTemplate.setHasCollisionPhysics 1
objectTemplate.loadSoundScript Sounds/Radarbun_tow.ssc
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 15/0/