
As you know, the line
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console.bindKeyToConsoleScript 1 myscript
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ControlMap.addKeyToTriggerMapping c_GIScript1 IDFKeyboard IDKey_B c_CMNonRepetive
Is there any way to bind c_GIScript to "TriggerMapping" so that the script will be executed by pressing let's say c_PICrouch key (which can be set in-game with controls settings)?
I found that 1st arguments for both ControlMap.addKeyToTriggerMapping and console.bindKeyToConsoleScript commands are both integer types and tried to bypass controlmap command like this:
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console.bindKeyToConsoleScript c_PICrouch myscript
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ControlMap.addKeyToTriggerMapping c_GIScript1 c_PICrouch c_CMNonRepetive