Tiger icon

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GoodDayToDie!!
Posts: 226
Joined: Mon Dec 13, 2010 7:59 am
Location: Bat Country, California
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Tiger icon

Post by GoodDayToDie!! »

GoodDay ALL!!!,


So, I added the SpiderTiger from the Parallel Worlds Mod to a revised is82 map. However, I can't find the icon for the tiger in the texture folder of bf1942..can anybody please help point me in the right direction?
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freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Tiger icon

Post by freddy »

Cant you backtrace it from the name in the tigers objects.con?

ObjectTemplate.setVehicleIcon "Vehicle/Icon_panzeriv.tga"

and then make a search for Icon_panzeriv.tga in the texture folder
GoodDayToDie!!
Posts: 226
Joined: Mon Dec 13, 2010 7:59 am
Location: Bat Country, California
Contact:

Re: Tiger icon

Post by GoodDayToDie!! »

Thanks Freddy, that helped....

Now I have the icons in place, I don't have the sound yet...:/

I unpacked the sounds file from the mod....but there isn't anything notable....any suggestions?
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freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Re: Tiger icon

Post by freddy »

sound is tricky :)

i have a map with added flettner and the code looks like this, ROOT is the map root in this case and the @RTD is the three different ingame soundsettings

Code: Select all

load @ROOT/Sound/@RTD/flettner_engine1.wav
Battle of Britain has some custom vehicles with sound so you can use it as a example
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