Code: Select all
ControlMap.create defaultPlayerInputControlMap
ControlMap.addKeyToTriggerMapping c_PIMenuSelect7 IDFKeyboard IDKey_7 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect8 IDFKeyboard IDKey_8 c_CMNonRepetive
I got 8 handweapons on a kit in the DCGF mod. Pending further tests in muliplayer this appears to be the method for getting more then 6 weapons per kit. This may also allow for more then 6 positions in a vehicle too! You add those key assignments to the vehicle control maps too:
Code: Select all
rem *** Land/Sea Vehicles ***
ControlMap.create LandSeaPlayerInputControlMap
ControlMap.addKeyToTriggerMapping c_PIMenuSelect7 IDFKeyboard IDKey_7 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect8 IDFKeyboard IDKey_8 c_CMNonRepetive
rem *** Air Vehicles ***
ControlMap.create AirPlayerInputControlMap
ControlMap.addKeyToTriggerMapping c_PIMenuSelect7 IDFKeyboard IDKey_7 c_CMNonRepetive
ControlMap.addKeyToTriggerMapping c_PIMenuSelect8 IDFKeyboard IDKey_8 c_CMNonRepetive

Once testing confirms this is stable in multiplayer. I can put together a quick tutorial on how to do this in the mod of your choice.
