here is some code that I added to the BAR1918 Objects file.
Code: Select all
ObjectTemplate.create RotationalBundle MinigunBarrel
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.setGeometry Minigun_Brle_m1
rem -----------------------------------
rem -----------------------------------
ObjectTemplate.setMaxSpeed 0/0/5000
ObjectTemplate.setAcceleration 0/0/5000
ObjectTemplate.setInputToRoll c_PIFire
this adds the barrel mesh but it won't spin when you fire. what am I doing wrong?
Thanks!
