GoodDay ALL!!!,
So, I added the SpiderTiger from the Parallel Worlds Mod to a revised is82 map. However, I can't find the icon for the tiger in the texture folder of bf1942..can anybody please help point me in the right direction?
Tiger icon
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Re: Tiger icon
Cant you backtrace it from the name in the tigers objects.con?
ObjectTemplate.setVehicleIcon "Vehicle/Icon_panzeriv.tga"
and then make a search for Icon_panzeriv.tga in the texture folder
ObjectTemplate.setVehicleIcon "Vehicle/Icon_panzeriv.tga"
and then make a search for Icon_panzeriv.tga in the texture folder
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- Posts: 226
- Joined: Mon Dec 13, 2010 7:59 am
- Location: Bat Country, California
- Contact:
Re: Tiger icon
Thanks Freddy, that helped....
Now I have the icons in place, I don't have the sound yet...:/
I unpacked the sounds file from the mod....but there isn't anything notable....any suggestions?
Now I have the icons in place, I don't have the sound yet...:/
I unpacked the sounds file from the mod....but there isn't anything notable....any suggestions?

Re: Tiger icon
sound is tricky
i have a map with added flettner and the code looks like this, ROOT is the map root in this case and the @RTD is the three different ingame soundsettings
Battle of Britain has some custom vehicles with sound so you can use it as a example

i have a map with added flettner and the code looks like this, ROOT is the map root in this case and the @RTD is the three different ingame soundsettings
Code: Select all
load @ROOT/Sound/@RTD/flettner_engine1.wav