Me and my friend are making machinima with the D/C mod. We need props and some settings changed
our first scene is one of a car being blown to shit, so I was thinking of being an engineering class and planting C4, but I was wondering if there was a way to increase the explosion size and also the amount of C4 i can carry around and plant.
Any help?
BF1942 D/C mod machinima
Re: BF1942 D/C mod machinima
yes i possible u just need to increase the explosion radius of the c4 and increase the mag


Re: BF1942 D/C mod machinima
HJGF wrote:yes i possible u just need to increase the explosion radius of the c4 and increase the mag
yes i am asking how do i do that? what do i extract and edit?
you can find the settings in objects.con, objects\Objects\HandWeapons\ExpPack
on the ExpPackProjectile change to higher values
upping the magsize on the ExpPack leads to strange bugs (atleast in vannila bf42) so better tie a supply depot to the engineer instead. max nr of ExpPacks you can put out from one player is 8 and if anyone know a way around that limit i would be happy to know how.
on the ExpPackProjectile change to higher values
Code: Select all
ObjectTemplate.radius 12
ObjectTemplate.ForceOnExplosion 50
Re: BF1942 D/C mod machinima

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