There is a tutorial already existing for adding music to objects such as Simple Objects and vehicles, but this is not what I'm trying to do. In what I am trying to do, the music plays just like it is in the main menu and the map loading screen. So that tutorial is over a different subject.
If you know of an already-existing tutorial, I'll be happy to remove this if the tutorial helps me fix the issue at hand.
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I have been trying, for that past week, to add music to play on a map during a game. A wonderful example of this is a mod called "Wasteland 2042."
This is what I tried:
- Converted a ".wav" sound file to a ".bik" sound file using RAD Video Tools named "Low" and placed it in the Music folder [Mods\Swaffy'sMod\Music]
- added this line in my El Alamein RFA file [bf1942\levels\El_Alamein\Menu\init.con]:
game.setBackgroundMusic "Music/Low.bik"
- Added that line to both El_Alamein.rfa and El_Alamein_003.rfa.
In short, I tried to copy what I saw in Wasteland 2042. Unfortunately, it didn't work.
PICTURES:
RFA File Image of "init.con"

Music folder with "Low" sound file
