Battlefield 1942 Secret Weapons of WWII Demo Crash
Battlefield 1942 Secret Weapons of WWII Demo Crash
I need someone who can help me with my server! it is someone crash the server all the time! is someone skilled and have the time to help me!
them crash all server in demo and will destroy the whole demo. there and allreday now its it olmsote no life at all there! besuce the guys crash them!
would appreciate any help I can get!
them crash all server in demo and will destroy the whole demo. there and allreday now its it olmsote no life at all there! besuce the guys crash them!
would appreciate any help I can get!
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
Hi,
I've tried patching the BF1942 Secret Weapons of WWII Demo server some months ago, while fixing the BF1942 and BFVietnam versions. I did manage to patch it against the 2 exploits, however, whenever I tried to connect to the patched server with an unchanged client executable, I couldn't enter it, because of the error: "Data differs from server". The server checks if the checksum of his server executable and the client executable connecting to it are the same. I disabled content check in the serversettings.con (game.ServerContentCheck 0) and still the same error. I could not find how to disable the check, so I did not publish the patches. I'll take a look once again to the server code.
I've tried patching the BF1942 Secret Weapons of WWII Demo server some months ago, while fixing the BF1942 and BFVietnam versions. I did manage to patch it against the 2 exploits, however, whenever I tried to connect to the patched server with an unchanged client executable, I couldn't enter it, because of the error: "Data differs from server". The server checks if the checksum of his server executable and the client executable connecting to it are the same. I disabled content check in the serversettings.con (game.ServerContentCheck 0) and still the same error. I could not find how to disable the check, so I did not publish the patches. I'll take a look once again to the server code.
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
tuia wrote:Hi,
I've tried patching the BF1942 Secret Weapons of WWII Demo server some months ago, while fixing the BF1942 and BFVietnam versions. I did manage to patch it against the 2 exploits, however, whenever I tried to connect to the patched server with an unchanged client executable, I couldn't enter it, because of the error: "Data differs from server". The server checks if the checksum of his server executable and the client executable connecting to it are the same. I disabled content check in the serversettings.con (game.ServerContentCheck 0) and still the same error. I could not find how to disable the check, so I did not publish the patches. I'll take a look once again to the server code.
thank you very much. would appreciate any help I can get!
have you xfier so I can add you? if it is OK! send a pm to me your xfier!
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
I've patched today the BF1942.exe against the game.createLocalPlayer exploit, had do it from scratch as I did not find my previous works. Still, I can't connect to the patched server with an unpatched client, the error message shows up: Data Differs from Server. The client can only connect to the server if the checksum of his BF1942.exe is the same as the server.
I tried to to find in the code where to disable this check, but I couldn't find it, yet. I'll look more carefully at the code, tomorrow.
I do have a Xfire account, but I can't connect to it for weeks, because I've ruined my Windows. You can contact me through this board's PM.

I do have a Xfire account, but I can't connect to it for weeks, because I've ruined my Windows. You can contact me through this board's PM.
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
that was weird! what program do you use to create a server? test this BFServerManager thise version work in demo! might get a different result of the test with it! here is the link
http://elitesniperserver.com/media/getF ... %20Manager
gratitude for all the help you Provide
http://elitesniperserver.com/media/getF ... %20Manager
gratitude for all the help you Provide
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
I couldn't find today how to disable content check. I've placed the "game.serverContentCheck 0" in ServerSettings.con and it's always checking when connecting if the files BF1942.exe, objects.rfa and Hellendoorn.rfa are the same as the server. I'm guessing it's not possible to disable content check in Secret Weapons Demo. Only way, is changing the code, but I'm not sure what to change. I might be wrong, maybe you can find out how to.
I run a server through the command line: "BF1942.exe +restart 1 +dedicated 1 +hostserver 1". I didn't try running through BFServerManager, I'm almost sure it won't disable content check.
Anyway, I've edited the executable code and confirmed it's successfully patched against the 2 crash bugs. Here are the instructions:
I've introduced also a skip to a function that checks if ASEHost.dll, GameSpyHost.dll, GameSpyJoin.dll and Hellendoorn.rfa are untouched at the start of the game. This idea was obtained from here: http://aluigi.org/patches/bf1942swdcrc.zip.
Please note that, this is a work in progress as I've not been able remove the check of the BF1942.exe checksum.
You can download the patched executable and test it: BF1942SWDemo-v1.45-patched.zip -> MD5: 32303601F2B68966DD3860B9B1ED7255
I run a server through the command line: "BF1942.exe +restart 1 +dedicated 1 +hostserver 1". I didn't try running through BFServerManager, I'm almost sure it won't disable content check.
Anyway, I've edited the executable code and confirmed it's successfully patched against the 2 crash bugs. Here are the instructions:
Code: Select all
Battlefield 1942 Secret Weapons of WWII Demo v1.45 (original)
File: BF1942.exe
MD5: A113C7C9C021A2A8752562DBA2F3FFA6
4975b2: 8b ce mov ecx,esi
4975b4: e8 a7 76 01 00 call 0x4aec60
4975b9: 84 c0 test al,al
4975bb: 0f 85 19 01 00 00 jne 0x4976da
---
50c7c3: 90 90 90 90 90 90 nop
50c7c9: 90 90 90 90 90 90 nop
50c7cf: 90 nop
---
50c83d: 8b 0d 68 d8 c8 00 mov ecx,DWORD PTR ds:0xc8d868
50c843: 33 d2 xor edx,edx
50c845: 8a 53 0c mov dl,BYTE PTR [ebx+0xc]
50c848: 52 push edx
50c849: e8 52 84 f9 ff call 0x4a4ca0
---
50d397: 0f 84 74 09 00 00 je 0x50dd11
50d39d: 8b 70 10 mov esi,DWORD PTR [eax+0x10]
50d3a0: 85 f6 test esi,esi
50d3a2: 0f 84 69 09 00 00 je 0x50dd11
50d3a8: 8b ce mov ecx,esi
50d3aa: e8 a1 bd 67 00 call 0xb89150
50d3af: 85 c0 test eax,eax
50d3b1: 0f 84 5a 09 00 00 je 0x50dd11
50d3b7: 8b 7d 00 mov edi,DWORD PTR [ebp]
50d3ba: 33 c9 xor ecx,ecx
50d3bc: 8a 4b 0d mov cl,BYTE PTR [ebx+0xd]
50d3bf: 51 push ecx
50d3c0: 8b ce mov ecx,esi
50d3c2: e8 89 bd 67 00 call 0xb89150
50d3c7: 50 push eax
50d3c8: 8b cd mov ecx,ebp
50d3ca: ff 97 30 01 00 00 call DWORD PTR [edi+0x130]
50d3d0: e9 3c 09 00 00 jmp 0x50dd11
Code: Select all
Battlefield 1942 Secret Weapons of WWII Demo v1.45 (patched)
File: BF1942.exe
4975b2: 8b ce mov ecx,esi
4975b4: e9 23 01 00 00 jmp 0x4976dc ; skip check of .dll files and Hellendoorn.rfa
4975b9: 84 c0 test al,al
4975bb: 0f 85 19 01 00 00 jne 0x4976da
---
50c7c3: 8a 4e 04 mov cl,DWORD PTR [esi+4] ; get game event number
50c7c6: 83 f9 01 cmp ecx,0x1 ; is it 2nd game event?
50c7c9: 74 74 je 0x50c83f ; if yes, createPlayer
50c7cb: e9 41 15 00 00 jmp 0x50dd11 ; if no, skip createPlayer
---
50c83d: eb 84 jmp 0x50c7c3 ; detour to check game event number
50c83f: 8a 4b 0c mov cl,BYTE PTR [ebx+0xc]
50c842: 51 push ecx
50c843: 8b 0d 68 d8 c8 00 mov ecx,DWORD PTR ds:0xc8d868
50c849: e8 52 84 f9 ff call 0x4a4ca0
---
50d397: 74 27 je 0x50d3c0
50d399: 8b 70 10 mov esi,DWORD PTR [eax+0x10]
50d39c: 85 f6 test esi,esi
50d39e: 74 20 je 0x50d3c0
50d3a0: 89 f0 mov eax,esi
50d3a2: 8b 40 04 mov eax,DWORD PTR [eax+4]
50d3a5: 85 c0 test eax,eax
50d3a7: 74 17 je 0x50d3c0
50d3a9: 8b 7d 00 mov edi,DWORD PTR [ebp]
50d3ac: 33 c9 xor ecx,ecx
50d3ae: 8a 4b 0d mov cl,BYTE PTR [ebx+0xd]
50d3b1: 83 f9 02 cmp ecx,2
50d3b4: 77 0a ja 0x50d3c0
50d3b6: 51 push ecx
50d3b7: 50 push eax
50d3b8: 8b cd mov ecx,ebp
50d3ba: ff 97 30 01 00 00 call DWORD PTR [edi+0x130]
50d3c0: e9 4c 09 00 00 jmp 0x50dd11
50d3c5: 90 90 90 90 90 90 nop
50d3cb: 90 90 90 90 90 90 nop
50d3d1: 90 90 90 90 nop
Please note that, this is a work in progress as I've not been able remove the check of the BF1942.exe checksum.
You can download the patched executable and test it: BF1942SWDemo-v1.45-patched.zip -> MD5: 32303601F2B68966DD3860B9B1ED7255
Last edited by tuia on Tue Mar 20, 2012 12:59 am, edited 7 times in total.
hey man! hrm! hehe I have the files you sent me how to install the patch? I get a message that the folder does not exist! so I add the mauelt! but then I get permison denied? in BFServerManager you can select content chake mode off, pure, unpure! wen u add it gives you a new serversettning.con file when you add it. and hrm agien what do i find MD5sum? or what is it? this is beyond my knowledge
thanks =)
thanks =)
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
You just need to overwrite your BF1942.exe in EA Games\Battlefield 1942 Secret Weapons of WWII Demo\ with the patched one from BF1942SWDemo-v1.45-patched.zip package. You should backup your original BF1942.exe as this patched executable, is incomplete, I haven't removed the check. You can put Content Check to Unpure, Pure or Off, it still checks.
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
Good news, I've finished the patch today and it's working correctly, now.
I've redirected the check to a BF1942.old file which is the untouched executable. This idea to redirect the check, was taken from the FAiRLiGHT patch to BF1942 retail version.
Download the patched executable: BF1942SWDemo-v1.45-patched.zip -> MD5: 32303601F2B68966DD3860B9B1ED7255

Download the patched executable: BF1942SWDemo-v1.45-patched.zip -> MD5: 32303601F2B68966DD3860B9B1ED7255
Last edited by tuia on Tue Mar 20, 2012 12:59 am, edited 3 times in total.
Re: Battlefield 1942 Secret Weapons of WWII Demo Crash
tuia wrote:Good news, I've finished the patch today and it's working correctly, now.I've redirected the check to a BF1942.old file which is the untouched executable. This idea to redirect the check, was taken from the FAiRLiGHT patch to BF1942 retail version.
Download the patched executable: http://estatistic.planetaclix.pt/downlo ... atched.zip -> MD5: 0DCDD7A017F10B9E93800B67624495A8
man you are fantastic! thanks so much! We all thank you from the demo!