I have shallow water on two of my maps.
- My objects that are partially in the water simply disappear at the parts going under the water line.
- I want to be able to see the ground below the water.
How can I edit the water [or water settings] for it to have transparency?
Two example images. Hint: look at the giant bass fish.


Example code from my map's "init.con" file:
Code: Select all
water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
rem water.scrollDirectionNormalmap 1/0
rem water.scrollDirection1 1/-0.5
rem water.scrollDirection2 1/0.5
water.scrollDirectionNormalmap 1/0
water.scrollDirection1 1/-0.5
water.scrollDirection2 1/0.5
water.specularColor 0.65/0.55/0.4
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.02
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 1
water.lightDirection -0.3/0.5/-0.65
water.color 1/1/1
water.deepColor 1/1/1
water.waterAlphaDepth 0
water.waterShallowAlpha 0.5