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How To Add Paradropsok, i thought this was pretty cool. dunno if you guys have ever played DCX botb snipefest, but they have this rotating paradrop that circles slowly around the map. well, i was able to get this to work with existing soldier spawns. first, i placed the radar tower object in the staticobjects.rfa (i was testing this on stalingrad, so i used my configs on that map for this example).
i then rem'ed out all of the RussianSpawnPoint_harbour_x and all of the AxisSpawnPoint_storagebuild_x in SoldierSpawns.con. now all you gotta do is addtemplate a soldier spawn from each side to the part of the radar tower that rotates. i put these in the ObjectSpawnTemplates.con at the bottom
the 20/0/0 will set the spawn point a distance of 20 from the center. The opposition side gets one too (although you dont hafto) opposite of the cofor (-20/0/0) then, i added these settings under the alliesSpawnPoint_storagebuild_7 in SoldierSpawnsTemplate.con file:
and
lastly, to get your normal spawns back at the uncappable bases, use the tut on adding spawn points "Adding Spawn Points" and use the coordinates that were used in SolderSpawns.con. |