Server Side Modding

The Official Modding Resource for Battlefield 1942 and Battlefield Vietnam
It is currently Mon Oct 19, 2009 5:30 pm

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Getting Started
Getting Started
Prepping Your Files
  Testing Methods
Auto-Start Map
True Testing Enviroment
General How-To's
Stop Base Camping
Removing Out Of Bounds
Stop Base Camping 2
Disabling Parachutes
Add Repair Points
Add Spawn Points
Paradrops
Main Base Swapping
Modifying the Point System
Conquest Ticket System
Making CTF Versions of Maps
Vehicle How-To's
Replace/Add Vehicles
Lock Vehicles
Partially Disabling Vehicles
Totally Disabling Vehicles
Making a Carbomb
Adding Nitrous
Making Amphibious
Performance Tweaking
Adding Healing Supply
Adding/Changing/Removing Carrier Vehicles
Weapon How-To's
Spawn Weapon Kits
Change the Weapon Kits of Soldiers
Modifying Weapon Attributes
Disabling Weapons
Modifying the Damage System
Disabling Overheating
 
 
 
Fix Wall Hacks
How to Fix Wall/Floor Hacks
Basrah's Edge
Lost Village
Stalingrad
Al Khafji Docks
El Alamein
Other Fixes
Leaning F16 Fix
Glass Humvee
Oil Fields Exploding A-10
Operation Bragg Fixes
 
 
References
Object List
Weapon Kits List
Global Object Spawners
Global Soldier Spawns
Projectile Material Numbers
 

Global Object Spawners

These can be used in any map without using objectspawntemplates

Simply place an Object.create [spawner] in your ObjectSpawns.con of your map, where [spawner] is one of the spawners listed below.

You can change the properties of the spawners by using ObjectTemplate.Active and then changing settings. You cannot change the SetObjectTemplate property however. For example, to change the properties of the Nimitz_MH6, place this block of code at the end of your ObjectSpawnTemplates.con:

ObjectTemplate.Active Nimitz_MH6
ObjectTemplate.holdObject 0
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10 

Always add the holdObject 0 unless you know you need it.

Weapon spawners

DesertCombat
Mp5_Spawner
M82_Spawner
SMAW_Spawner
Stinger_Spawner
Iraq_Stinger_Spawner
VSS_Spawner
mortarspawner3 

Vehicle Spawners

BF1942
HatsuzukiDaihatsuSpawner (Daihatsu)
PrinceOWLcvpSpawner (Lcvp)
Sub7CDaiHatsuSpawner (Daihatsu)
YamatoDaihatsuSpawner (Daihatsu)

DesertCombat .7
Enterprise_HarrierSpawner (AV-8A)
Enterprise_HarrierSpawner2 (AV-8H)
Enterprise_F14Spawner (F-14B)
Enterprise_HeliSpawner (UH-60Q)
Nimitz_F14Spawner (F-14B)
Nimitz_MH-53Spawner
Nimitz_UH-60Spawner
Nimitz_AV8Spawner (AV-8A)
Enterprise_LcvpSpawner
Nimitz_AH6
Nimitz_MH6
Nimitz_RHIB (Lcvp)
FletcherLcvpSpawner
GatoDaiHatsuSpawner
ShokakuMigSpawner
ShokakuHindSpawner
ShokakuDaiHatsuSpawner

DesertCombat Final
LCACLightTankSpawner 
LCACArtillerySpawner 
LCACHumvee_TowSpawner
LCACHumveeSpawner 
LCACHeavyTankSpawner 

Misc. spawners

DesertCombat
ParaAmmoSpawner 
cron

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No materials may be duplicated under any circumstances.